As any prominent honors show approaches, there’s always an outcry for the addition fresh award types to acknowledge overlooked contributions and delight the passions of followers who have specialized interests.
Another commentator has already made advocating for terror-themed awards. That would rule. So would strategy board titles, which is a passionate advocate's mission. However, I must insist for pushing forward since similar to single-minded supporters, there's a strong justification for why my demand remains most pressing and important of all. This is the request: It's essential to create an award type for logic-based games.
Categorizing Game Types
Organizing artistic expressions isn't exact; it’s very subjective, and inevitably start arguments concluding with vague boundaries. This explains why movie academies avoid this approach. Yet it remains an essential concession in the world of gaming, which are so diverse they hardly constitute as a single art form.
For the full spectrum of achievement in video games to receive acknowledgment, and to ensure all game types to receive proper recognition, specific award classifications remain vital.
Present Award Structure
Leading game ceremonies presently include award types recognizing Action, Action/Adventure, RPG experiences, Fighting, Sim/Strategy, and Sports/Racing games. Collectively, these six categories successfully include numerous genres, and you can find room for most games within them.
Different situation exists for puzzle games. No suitable classification appears for their placement. Examine these examples from recent excellent titles, all very different: the architectural riddles from a specific release, the pulse-pounding block-matching of another game, and the sweetly sociological logic puzzles in another game. Where could they possibly go between these six categories? Unfortunately, nowhere.
Acknowledgment Issues
Numerous examples exist excellent brain-teasers published annually without proper recognition in entertainment awards, unless they happen to qualify award groups including Mobile Game, VR/AR Game, and the highly challenging independent game categories.
- An iconic brain-teaser got overlooked for anything in 2014
- Another creative title received no nominations that year
- Popular arranging title got ignored recently
- Just some logic titles barely qualified for niche award types
Value of Brain-Teasers
These are often compact experiences, yet the craft in brain-teasers carries substantial weight. Well-known matching games rank among the most-played games in the world continuing this trend for over a decade.
The iconic tile-matching title competes with well-known building titles for the title of highest-selling title ever; it also contends as greatest title ever. Brain-teasers form essential building blocks for gaming as medium, and they are in conversation with diverse game types.
Recommendation and Reasoning
Logic titles wouldn't face that issue. You could fill a field of five interesting, varied, worthy titles every year with ease — actually, with challenge, since numerous excellent numerous deserving experiences.
To emphasize again, these are games without proper classification at major gaming awards. Brain-teaser creators function at the hard edge game development, creating some of most fundamental forms of gaming itself. Just like cinema stunt performers, they merit acknowledgment. Don't make them wait generations.